Services
Priority DM . 2 days reply
Priority DM . 2 days reply
Video meeting . 30 mins
Video meeting . 30 mins
Video meeting . 60 mins
Priority DM . 2 days reply
Video meeting . 30 mins
Video meeting . 30 mins
Video meeting . 30 mins
About me
After years teaching Level Design in studios and classrooms, I saw students struggle not from lack of talent, but from missing fundamentals.
My new Level Design Masterclass helps you build portfolio-ready levels by focusing on:
- Mastering core design principles through grounded, real-world examples.
- Understanding real production constraints and essential industry workflows.
- Receiving structured, actionable feedback to rapidly refine your craft.
Learn more and enroll here: https://subdued-kayak-3ec.notion.site/Level-Design-Mastery-Live-Online-Course-2102e97da670805d9128fd0c285268f3
Achievements unlocked:
- "My great CV is now completed as well!" (https://docs.google.com/drawings/d/1Vl0lewqFMUhE4waEKJfLSXX4cVqH599A6-LIBnpy5Rw/edit?usp=sharing)
- "My great portfolio is now completed!" (https://docs.google.com/presentation/d/1cy2E8vNOgQ_VAWvJjaYFc0vGRUtBTRNt-BR41fJQAqo/edit?usp=sharing)
- "Reinvented a classic and got called 'original' for it" (Snake on the Nokia 3310 is Gameloft’s refreshing interpretation of a classic - Tech First)
- "Gamasutra liked my articles" ("The Yin and Yang of Game Design" and "9 things I learned making N.O.V.A. 01", both articles featured by Gamasutra)
- "Worked on the best reviewed game on iOS on 2013" (Asphalt 8 - Qi's Top 10 iPhone/iPad games of 2013: http://www.pocketgamer.co.uk/r/Android/Quality+Index/news.asp?c=56472)
- "Three in a row can't be a coincidence" (my last 3 games have scores of 90 or more on Metacritic: NO.V.A. - 94, N.O.V.A. 2 - 90, Asphalt 8 - 94)
- "Chuck Norris liked my game" (Chuck Norris: Bring on the Pain - 9.0 Pocketgamer)
- "Steve Jobs liked my game" (N.O.V.A. - 9.0 Gamespot)
- "This one sold 1 million copies" (NitroStreet Racing - 8.0 Pocketgamer)
- "Being called: Hey, teacher!" (6 months game design class, Ho Chi Minh City, Vietnam)
- "Same Metacritic score as Call of Duty 4, Diablo, Bioshock, Skyrim, Metal Gear Solid 4" (N.O.V.A. - 94 Metascore)
- "Being called: Hey, judge!" (organized / arbitrated and a Unity game jamming contest, together with Thomas Grove)
- "Ain't no rest for the wicked" (did our own game during the above session: http://www.lion-gv.com/v09/Portfolio/game-design/prototypes/roll/)