Services

Priority DM . 2 days reply
FREE
Priority DM . 2 days reply
FREE
Video meeting . 30 mins
40
Video meeting . 30 mins
40
Video meeting . 60 mins
60
Priority DM . 2 days reply
FREE
Video meeting . 30 mins
40
Video meeting . 30 mins
40
Popular
Video meeting . 30 mins
40

About me

After years teaching Level Design in studios and classrooms, I saw students struggle not from lack of talent, but from missing fundamentals. My new Level Design Masterclass helps you build portfolio-ready levels by focusing on: - Mastering core design principles through grounded, real-world examples. - Understanding real production constraints and essential industry workflows. - Receiving structured, actionable feedback to rapidly refine your craft. Learn more and enroll here: https://subdued-kayak-3ec.notion.site/Level-Design-Mastery-Live-Online-Course-2102e97da670805d9128fd0c285268f3 Achievements unlocked: - "My great CV is now completed as well!" (https://docs.google.com/drawings/d/1Vl0lewqFMUhE4waEKJfLSXX4cVqH599A6-LIBnpy5Rw/edit?usp=sharing) - "My great portfolio is now completed!" (https://docs.google.com/presentation/d/1cy2E8vNOgQ_VAWvJjaYFc0vGRUtBTRNt-BR41fJQAqo/edit?usp=sharing) - "Reinvented a classic and got called 'original' for it" (Snake on the Nokia 3310 is Gameloft’s refreshing interpretation of a classic - Tech First) - "Gamasutra liked my articles" ("The Yin and Yang of Game Design" and "9 things I learned making N.O.V.A. 01", both articles featured by Gamasutra) - "Worked on the best reviewed game on iOS on 2013" (Asphalt 8 - Qi's Top 10 iPhone/iPad games of 2013: http://www.pocketgamer.co.uk/r/Android/Quality+Index/news.asp?c=56472) - "Three in a row can't be a coincidence" (my last 3 games have scores of 90 or more on Metacritic: NO.V.A. - 94, N.O.V.A. 2 - 90, Asphalt 8 - 94) - "Chuck Norris liked my game" (Chuck Norris: Bring on the Pain - 9.0 Pocketgamer) - "Steve Jobs liked my game" (N.O.V.A. - 9.0 Gamespot) - "This one sold 1 million copies" (NitroStreet Racing - 8.0 Pocketgamer) - "Being called: Hey, teacher!" (6 months game design class, Ho Chi Minh City, Vietnam) - "Same Metacritic score as Call of Duty 4, Diablo, Bioshock, Skyrim, Metal Gear Solid 4" (N.O.V.A. - 94 Metascore) - "Being called: Hey, judge!" (organized / arbitrated and a Unity game jamming contest, together with Thomas Grove) - "Ain't no rest for the wicked" (did our own game during the above session: http://www.lion-gv.com/v09/Portfolio/game-design/prototypes/roll/)