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About me

Previously from a career in nursing, I'm thrilled to be in a career I've been passionate about my whole life. I'm a VFX game artist at Bethesda Game Studios. I previously worked as a VFX artist at Naughty Dog, Respawn Entertainment, and Arkane Studios Austin, and I was a technical art intern at Activision. My shipped titles include The Last of Us: Part I, Star Wars Jedi: Survivor, Starfield: Shattered Space, Call of Duty: Vanguard, and Call of Duty: Modern Warfare II. I am passionate about helping others find their way in the gaming and entertainment industry.