Services
Video meeting . 30 mins
Want to be a Pipeline Developer / Technical Artist
Queries rearding Technical Art and Gaming Career answered
About me
With over 8 years of experience across the Films and Gaming industry, I specialize in building robust production pipelines and advancing the frontiers of Technical Art, I’m here to help the next generation of Tech Artists break into the industry and master the "technical" in Technical Art.
How I can upskill you:
Pipeline Architecture: Moving beyond basic exports—mastering optimization and shaders.
The "Generalist" Edge: How to balance C# Unity scripting, GLSL, and DCC's for maximum career leverage.
Project Strategy: Architecting complex pipeline tools from scratch.
Industry Readiness: Portfolio reviews and navigating the Tech Art interview process.
Let's skip the trial and error. I’ll give you the roadmap to become an indispensable asset in any VFX/Game production team.