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About me

Guillermo Ao has completed a number of engineering projects, including a painting authentication program using computer vision techniques, a hearing device for individuals with neurological and hearing impairments, a Verilog-based game using a FPGA and PS2 keyboard, and a smart rat trap using Arduino. Guillermo has experience using software such as MATLAB, Vivado, Onshape, and MS Office, and is able to manage team projects, develop prototype designs, and present project progress to others. Also, able to interface hardware components with software and has experience in coding, finite state machines, and digital signal processing. Currently focusing more on Robotics related projects and topics.