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About me

Ever stared at a wonky mesh or a glitchy animation and thought, 'Yep, I'm a failed artist?' Good! You're in the right place. With a background in developing compelling 3D environments, interactive experiences, and slick UI/UX, I'm here to show you the ropes (and the renders) of 3D and animation. We'll conquer Blender, Unity, and more, turning our 'failures' into fantastic learning opportunities. Join the journey!"