
This faculty mentorship session is designed for new and early-career faculty members teaching Gaming and AR/VR programs. The session focuses on strengthening academic delivery while aligning teaching practices with current industry expectations.
Faculty members receive structured guidance on curriculum interpretation, delivery planning, and effective classroom execution, ensuring that learning objectives are met without compromising academic rigor. The session covers assessment models suited for practical-oriented gaming programs, including project-based evaluation, portfolio-centric assessment, and continuous evaluation methods.
Special emphasis is given to student mentoring practices, helping faculty guide learners in specialization selection, skill development, and long-term career planning. The session also addresses the importance of portfolio building, how to guide students in creating strong portfolios, and how to integrate real-time industry examples, workflows, and case studies into classroom teaching.
Faculty are guided on preparing students for entry-level industry roles by bridging the gap between academic learning and professional expectations, ensuring students are industry-ready upon graduation.
Key Outcomes for Faculty
• Clear framework for curriculum delivery and session planning
• Practical assessment and evaluation strategies
• Effective student mentoring techniques
• Portfolio-driven teaching approach
• Industry-aligned classroom practices
• Improved student job readiness