
I've worked on mobile titles with millions of downloads, and complex FPS games built around core gameplay. My focus is always player experience, design clarity, and production efficiency.
Here’s what I bring to the table:
🚀 Rapid ideation + iteration support
🧾 Design documentation review
🧪 Prototyping strategy
🗺️ Level layout, pacing, and progression tuning
🎮 Feature design feedback and refinement