• Alan Kunder | Level designer
    https://alankunder.wixsite.com/alankunder
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Services

Video meeting . 60 mins
5

60-min - 1:1 Mentorship

60-min 1:1 call for feedback, clarity & career guidance
1,4993,000
Video meeting . 90 mins

90 mins AAA Break-In Intensive

90-min 1:1 call career guidance + Game Dev Resource Vault
2,4997,000
doc-thumbnail
Sheet

The Ultimate Game Dev Resource Vault

A living database of the best game development resources
4991,000
Best Seller
Video meeting . 30 mins
5

30 mins 1:1 Guidance call

Book a 30-minute 1:1 for feedback, clarity & career guidance
4991,500
Popular

Ratings and feedback

5/5
3 ratings
3
Testimonials
5/5
Alan was very upfront about my work. thoroughly explains the aspects of game development. he guides with the better approach for portraying the portfolio and resume.
5/5
I had a guidance session with Alan, and it was an incredibly insightful experience. He provided a clear and realistic perspective on the concept art and gaming industry, helping me better understand both the creative and professional aspects of the field. What stood out most was his willingness to share his experience openly and answer questions in detail. The conversation was not only informative but also motivating, giving me a clearer direction for my growth as an aspiring artist. Alan is approachable, friendly, and genuinely passionate about helping others in the industry. I would highly recommend a session with him to anyone looking for guidance in concept art, game development, or building a career in the gaming industry.
5/5
Alan gave me incredible insights into 3D and game development, especially on breaking into the industry. This conversation gave me real clarity on my career path, highly recommend ! Really glad I connected with Alan...

About me

I'm Alan Kunder, a senior-level designer at Ubisoft with 7+ years in the gaming industry I have worked on franchises like Assassin's Creed and Prince of Persia. Along the way, I’ve also mentored hundreds of students and developers, spoken at multiple talks across global stages. Who are these sessions for? Aspiring Game Designers & Developers: Want to get into game design or improve your craft? Learn practical systems, design thinking, and real industry workflows. Students & Career Starters: Thinking of breaking into gaming or the creative industry? Get clarity on career paths, opportunities, and what the industry actually looks for.